Hang on, we're still working on this one!
This page is currently under construction, so please don't panic while we write and update the content belonging to this part of the Wiki.
Please don't accept this information as fully accurate until it has been completed. Thanks!
You can help by contributing the information you have on this Habbo topic, but please ensure the content is relevant and accurate. When you feel this page contains sufficient content, please remove the construction banner
Habbox Olympics was an event that ran in June 2012 to coincide with London 2012. Because Habbox Summer Spectacular is usually hosted during the summer when the Olympics was being hosted, the Habbox Olympics was pushed backwards to June instead. The event ran for two weeks and had 19 teams sign up to the tournament.
Each team was a team of 3 players and each team name was the name of the 'country' that they represented. The team names did not necessarily correspond with actual countries. Whitney Houston was the name of one team, for example. Taking part in events and competitions (like a standard tournament) awarded medals for the teams. The team with the most medals at the end of the event won.
The winners were as follows:
Flamania - 483 medals
Yet - 284 medals Red - 140 medals surf.mad.kyle - 137 medals
Sweden - 285 medals
orientalframe? – 71 medals Paige. - 129 medals McDonalds - 85 medals
New Zealand - 281 medals
JerseyShore – 49 medals 1umbrella1 - 60 medals lawrawrrr - 172 medals
The Habbox Olympics is best known for occurring during the same time as The Great Mute. This meant that events that were usually hosted had to be altered and changed to accommodate the mute with events hosts and players holding up signs and using traditional furni, such as one-way gates, so losing players could exit the game rather than using the wired that was usually available. Instead, a forum was set up and because the players could not communicate during the game, this meant the forum was frequently used for discussion. This set-up did not always go smoothly. During events, events hosts could not listen to feedback or respond to issues, including an event Inseriousity. hosted where a simple fix could've solved the problems. Because he was busy hosting, he was unable to review the thread and see the suggestions until after the event had finished.